There’s really nothing more we can say or do but let Unshi carve off the CGs as they come in as best time as possible and take it on from there with a release once done. We so wish we could set a certain date, any date, and hit it, but after so many misses lately we don’t have the heart to pin everyone’s collective hopes on one just yet.Īnd so that’s the state of affairs as of right now. It means the question of whether this will be a 2 week effort to get finished or a 4 week one can’t be confidently confirmed. He’s still caught up in the buzz of settling into an (until a few weeks ago) abandoned/dilapidated home refurbish, mid-live in. The rate at which we can push this up into a beefier meal, or even get closer to release set up, it’ll all depend on how much time Unshi can get tied to his desk under the hot Spanish summer sun. Not nearly as far as we wanted to be, but it’s not nothing either. Depending on if you see the glass half full or half empty, the art side of things is up to about 40-45 CGs by the day’s end, putting us in or about the 40% complete area after May. While not much of anything for AoH-only fans, but for those that enjoy Noemi too, she’s already getting prepped and built for the next go too as Spook’s free from any more AoH work aside from release admin (mostly done too). Much like the last AoH Update, which was also Mission #3 content, it’s a full version and a half. The full count of content right now stands at ~115 CGs and about 39,000 words, or to put it another way, 150% our usual content per version. Now it’s all down to filling in the art cues. Since Spook took over leading the production some weeks back, the script became the driving force of creation and as of some 10 days ago it’s been fully completed, edited, post-prod and by pretty much all standards is complete bar any last-minute micro-edits to fit image description alterations. Have been kept in the loop week-on-week, but so everyone following knows what’s what, let’s have some progress reporting.
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